		GM's Ready Reference

ACTIVATE shipid	 
ADJUST CREW|PASS|CASU ship  function  num 
CAPTAIN shipid new_captain_num	 
COMBAT [start_ship] [dist_ship]	 
COMP message_number line_number text	 
CREW shipid	 
DAMAGE shipid  function  new_value	 
DATE new_stardate	 
DEACTIVATE shipid	 
DMOVE shipid location angle distance	 
DOWN message_number	 
ENERGY shipid 
EXHUME shipid	 
FREEZE	 
GUARD shipid	 
IMIT from_ship to_ship message	 
INACT count	 
IUPDATE shipid	 
KNOWN shipid	 
UNKNOWN shipid	 
LOCATE [shipid]	 
MALFUNCTION shipid  function  new_value	 
MISSION shipid  new mission	 
MOD1 shipid  angle  distance	 
MOD2 shipid  speed  [rotate]	 
MOVE shipid  location	 
MPRINT ship_id [file_name]	 
PEOPLE shipid	 
PICT shipid  new_picture	 
QPRINT [filename]	 
REP0 shipid - Engines	 
REP1 shipid - General	 
REP2 shipid - Crew Effeciency	 
REP3 shipid - Missiles	 
REP4 shipid - Beam	 
REP5 shipid - Sensor Echo	 
REP6 shipid - Sensors	 
REP7 shipid - Transporters	 
REP8 shipid - Hello, Chat, ID, Query	 
REP9 shipid - Damage	 
R10 shipid - Damage Control	 
R11 shipid - Cloaking	 
RESTORE file_name	 
RMOVE shipid  location  dist	 
SCRIPT file name	 
SECURITY  Port_number	 
SETP [H|O|I| A|D] [ON|OFF]	 
SETV [HEAT|CLOAK|MOVE] [new_value] 
SIDE shipid FIP|NEU|HOS|DSF|MER|FRE	 
SIGINT shipid 	 
SPARE	 
SPRINT [file_id]	 
STATUS shipid	 
TEXT H|Q|I|N|D|C shipid new_text	 
UNFREEZE	 
USUS ship_id CONFIRM	 
XDELETE message_number	 
XDOWN message_number	 
XFUNCTION shipid  function_id	 
XGET message_number	 
XHELP command	 
XMIT from  to  message	 
XPRINT shipid  [file_id]	 
XQUEUE	 
XREAD message_number	 
XRECON shipid	 
XRELOAD shipid number	 
XTHINGS number shipid	 
XTRAN CREW num TO|FROM shp fun gm_shp 
XTRAN PASS num TO|FROM shp fun gm_shp 
XUNCLOAK shipid	 
XUPDATE shipid	 
 
