  -=========================-
-====== Motion Blur Demo ======-
  -=========================-

You may freely distribute this zip file. The only thing
you have to do is to include a unmodified version of this
text. Thanks.

In this demo you can play around with a motion blur effect
which is applied to various objects. Please set your desktop
color depth to 32 bit, since motion blur doesn't look very
well in 16 bit.

 ******************
/// Requirements \\\
*********************

32MB RAM
Pentium class CPU or higher
Win95 (with OpenGL fix) or Win98 / NT
MS OpenGL 1.1 or a full ICD implemetation
with support for 512x512x32 textures.

I have only tested the demo on GeForce DDR cards.

 **************
/// Controls \\\
*****************

Hold the [S] to freeze the scene. Press [A] for less
motion blur and [D] for more. Press [ESC] to quit.

 **************
/// Features \\\
*****************

- Motion blur on every OpenGL compatible accelerator
- 512x512x32 high resolution texture support
- Supports hardware T&L
- Trilinear filtering
- Some models

 *************
/// Contact \\\
****************

Tim C. Schrder (TCS)
tcs_web@gmx.de
tcs_web@hotmail.com
ICQ:33387346

Please visit my homepage at http://glvelocity.demonews.com/ !!

Contact me if you want to make suggestions. Give me just
some feedback. 