Quickie how to run rrmorph.  You can find a more detailed manual in README.HTML.

There are three compiled versions of the Rreal Ttime Mmorpher:

rrmorph [switches] [file.msh]            - the normal windows version.
rrmorph_console [switches] [file.msh]    - console version with frame rate counter.
rrmorph_fullscreen [switches] [file.msh] - fullscreen version (buggy for editing)

The switches are:

-m	Start in morph mode
-w	Start in warp mode
-f	Start in film mode
-r	Start in random film mode
-e	Start in edit mode (default)
-t	Start in edit mode, showing the triangles.
-zN	Set the zoom factor (1-4, 2 is default and it means really 1)

In editing mode you do like this:

The nearest point is always highlighted.
You add a point with INSERT.
You remove the highlighted point with DELETE.
You move the highlighted point with the LEFT MOUSEBUTTON.
You select (and deselect) a point with the RIGHT MOUSEBUTTON.
You add (and remove) a triangle when three points are selected.

The mesh files (*.msh) are text files with two kind
of sections.  The last section ([triangles]) contains references to
points in all previous (points) sections.  The points sections
contains a default picture file name and a list of all points 
defining a mesh.  Currently the parsing of this file is not
forgiving, so ... if you mess with it, please take a copy first.


Roland Karlsson
