Announcing: JLib 1.7

 Version 1.7 of the JLib library is now available.

 This version replaces JLib 1.6. and can be ftp'd from x2ftp.oulu.fi as
/pub/msdos/programming/djgpp2/jlib_1-7.zip

What is JLib?

In One Line: A Portable Graphics/Gaming Library - DOS/Linux/X Windows/WATCOM.

Many Line Description:
  JLib is a gaming/graphics library for DOS (WATCOM or djgpp),Linux and
X windows. It provides simple graphics primitives, offscreen buffers and
sprite functions, and includes documentation, demos and miscellaneous stuff.
Currently 320x200,640x480 and 800x600 256 color targets are provided for
dos, linux, X and Watcom. X support includes input handling as of this
release. A native win32 target using MS Visual C++ is in development.

  JLib comes as full C source code in a ready to build fashion (with 
makefiles) to keep the archive size small.  Installation instructions are 
included for all users.  It compiles under the latest V2 version of djgpp
and should work fine with C++, Windows, OS/2 etc.

  JLib is 100% free,  therefore it comes with absolutely no warantee. You 
are free to use JLib code in any product, commercial or otherwise, subject
to the terms described in the included file "jlib.doc" (!=GPL). JLib is
Copyright (C) 1995,1996 Jonathan Griffiths.

Several features have been added from the previous release, for example:
  Optimisations:
    * Sprite drawing engine completely re-implemented to provide greater
      drawing speed and support for all possible clipping situations.
    * Default fonts are now bit packed to use 8x less space.
    * Buffers now use a line offset table to remove almost all muliplies from
      primitive drawing.
    * A new memory store routine that is much faster than the old one(s).

  New Features:
    * Joystick code for all targets.
    * Input Support (kb and mouse) for X11.
    * More sprite functions including "textured" sprite drawing.
    * A "Production Build" option which removes handle checking overhead.
    * More comprehensive error checking for most primitives and sprites.

 As always, all reported bugs have been fixed.

 In addition, a variety of packages are being released with this version
 and can also be found  at x2ftp:
   * jxfn_1-0.zip    JLib Font extention v1.0 - includes textured fonts.
   * jobj_0-9.zip    Generic "Object" Package with demonstrations.
   * jrdz_0-7.zip    JRoidZ Demonstration Game Alpha (No Source).

 Soon to be released packages include a Gui front end, a C++ "foundation
 class" style wrapper for the library, a development graphics library and
 more utilities.

Uploaded by the author,
       Jon Griffiths.  jpg@wave.co.nz , jon@ams.co.nz
