
                 Modeler 1.0b README 
                 ==================


What is modeler ?
-----------------

Modeler is a simple 3d drawing package specificaly intended for producing RenderWare .rwx
files.  It can create objects, manipulate whole objects or move specific vertices around.
It can change materials attributes and apply materials to whole objects or just faces.  It
can manipulate the texture mapping co-ordinates of an object.  It also has the ability to 
extrude faces of an object.  It was written for my final year project when studying for my
BSC hons at Leeds University, and as such the complete version is officially owned by Leeds
University.


To get modeler working
----------------------

To get modeler working you must place all the files in this zip into a directory.  The ini
file must be edited to point at the directory where modeler is found, and placed in your
Windows directory.  RenderWare 1.4 must already be installed on your system, as found on
the book 'Learn 3d Graphics Programming on the PC'.  The CD that comes with the book must
be in the CD drive.  WinG must also be installed for the display to work properly 
(it also comes with 'Learn 3d Graphics Programming on the PC').  

As far as understanding the program goes, my project did not include writing help files for
it.  It should be relitivly easy to get to grips with, especially if you have used packages
like Corel Draw or Corel Xara before.  The buttons that are listed down the left side of 
the main window represent Tools.  Each Tool displays a different set of controls at the
bottom of the program when you click on them.  The tools, in order are:

(F2)Pointer:            Manipulates whole objects, moving, rotating and shearing them.
(F3)Vertex edit:        Manipulates verticies of objects.
(F4)Painter:            Changes and applies materials to objects.
(F5)Texture Coordinates:Changes texture coordinates of objects
(F6)Create objects:     Creates simple meshes, cameras and lights.
(F7)Loft face:          Extrudes faces

What is restricted in this version?
-----------------------------------

Nothing! You can save and load from this version.

Modeler was deisigned with extensability in mind, and so is very easy to add to.  If there
are any features you would like added to it, please mail me and I'll see what I can do.

At the moment the whole product is completly free.  This is basically because although I am
an impoverished student and could quite easily do with the money (all together now, ahhhh),
the University of Leeds would want a cut and in the end it is too much hastle.  However if
any company would like to market an enhanced version please mail me at the address shown
at the bottom of this text file.

What has been added in version 1.0b?
------------------------------------
* Save, of course.  
* Grid lock has been enhanced.  Firstly, it is shown to the user.  Secondly operations like
  rotate and shear take gridlocking into account.  For rotate, angles are always snapped to
  the nearest 15 degrees.  Shearing is always done so that the top of the object is snapped
  to the grid.
* Spherical texture mapping.
* Other stuff I can't remember.

How can I contact the Author?
-----------------------------

After that I can be contacted at home on: Panos.Polihroniadis@virgin.net




