############################################################
#
# XR7: EarthStrike
# www.xandis.com
# original userinput-spec data.
#
# This file is not particularly useful but if the defaults for the
# XR7UserInput class need to be altered then change the values below
# The game can operate without this file...in fact most of the time
# during testing this file wasn't even around so it is little tested.
#
# 'player' can actually be anything since the system uses the
# first 'userinput' block found.
#
# If shooting isn't fast enough then also check out the level
# definition for the player's ship in levels\player.txt and
# levels\player-gradius.txt and adjust the weapon values as needed.
#
# Note, problems will happen if the keys are changed and overlap
# with keyboard commands.
#
def userinput player
	device			= KEYBOARD		# KEYBOARD|JOYSTICKN|MOUSE   N is 0 - 9
	mousebtn1		= 0			# 0 for left, 1 for right
	mousebtn2		= 1
	joybtn1			= 0			# start with 0
	joybtn2			= 1
	shootkey1		= SPACE
	shootkey2		= Z
	rightkey		= RIGHT
	leftkey			= LEFT
	upkey			= UP
	downkey			= DOWN
	mouseslack		= 1 1 1
	joyslack		= 3 3 3
	keyshootdelay	= 2
	keymovedelay	= 1
	mouseshootdelay = 2
	mousemovedelay	= 1
	joyshootdelay	= 2
	joymovedelay	= 1
end

### END OF FILE
