
           ////////// ////////   ////////  ///    /// ////////// ////////.
          ///       ///    /// ///    /// ///    /// ///        ///    ///
         ///       ///        ///        ///    /// ///        ///    ///
        ////////  ////////// ///        ////////// ////////   /////////
       ///              /// ///        ///    /// ///        ///   .///
      ///       ///    /// ///    /// ///    /// ///        ///    ///
     ////////// ////////   ////////  ///.   ///.////////// ///    ///.

                    Microsoft Windows 95/98/NT Version

    Copyright (c) 1994-1999 by Dan Higdon, Tim Little, and Chuck Walbourn

 ---------------------------------------------------------------------------

 This file and all associated files are subject to the terms of the
 GNU Lesser General Public License version 2 as published by the
 Free Software Foundation (http://www.gnu.org).   They remain the
 property of the authors: Dan Higdon, Tim Little, and Chuck Walbourn.
 See LICENSE.TXT in the distribution for a copy of this license.

 THE AUTHORS MAKE NO WARRANTIES, EXPRESS OR IMPLIED, AS TO THE CORRECTNESS
 OF THIS CODE OR ANY DERIVATIVE WORKS WHICH INCORPORATE IT.  THE AUTHORS
 PROVIDE THE CODE ON AN "AS-IS" BASIS AND EXPLICITLY DISCLAIMS ANY
 LIABILITY, INCLUDING CONSEQUENTIAL AND INCIDENTAL DAMAGES FOR ERRORS,
 OMISSIONS, AND OTHER PROBLEMS IN THE CODE.

 ---------------------------------------------------------------------------

                        http://www.mythos-engine.org/

 ---------------------------------------------------------------------------

  This library is a component of the MythOS(tm) entertainment and multi-
  media development library.

  MythOS is a trademark of Charybdis Enterprises, Inc.

 ---------------------------------------------------------------------------

                             *** Escher Exporter ***

 Notes by: Chuck Walbourn

 Last Updated: October 5, 1998

 Escher Exporter - 3D Studio R4 IPAS PXP Routine

 Changes for this release --------------------------------------------------

 Version 2.04

    o Added option to merge verticies within an object (Vertex Mode).

 Version 2.03

    o Fixed problem with sequentially numbered bitmaps used as opacity maps.
    o Added LOG option to save messages to ESPORT.LOG during export.

 Version 2.02

    o Fixed U/V wrapping which caused incorrect texture mapping for
      cylindrical and spherical mappings.

 *** END OF FILE ***
